Frases de John Carmack

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John Carmack

Fecha de nacimiento: 20. Agosto 1970

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John D. Carmack II es un programador de juegos estadounidense y cofundador de id Software. Fue el principal programador de juegos de id, tales como Commander Keen, Wolfenstein 3D, Doom, Quake, Rage y sus secuelas. Se le conoce por sus innovaciones en los gráficos 3D, es el fundador e ingeniero principal de Armadillo Aerospace, empresa que se dedica a la construcción de cohetes espaciales. En agosto del 2013 tomó la posición de Director de Tecnología en la compañía Oculus VR, la cual fue comprada por Facebook en el año 2014.

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Frases John Carmack

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„It's a good thing Doom 3 is selling very well...“

—  John D. Carmack
Having destroyed a rocket test vehicle worth $35,000 USD, Quoted in John Carmack Biography http://www.biographybase.com/biography/Carmack_John.html.

„The idea that I can be presented with a problem, set out to logically solve it with the tools at hand, and wind up with a program that could not be legally used because someone else followed the same logical steps some years ago and filed for a patent on it is horrifying.“

—  John D. Carmack
On software patents, Quoted in "John Carmack: Knee Deep in the Voodoo" http://web.archive.org/web/20010624154450/http://www.voodooextreme.com/games/interviews/carmack/ Voodoo Extreme(2000-11-11)

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„A large fraction of the flaws in software development are due to programmers not fully understanding all the possible states their code may execute in.“

—  John D. Carmack
Quoted in "Functional programming in C++" http://gamasutra.com/view/news/169296/Indepth_Functional_programming_in_C.php

„Honestly, I spend very little time thinking about past events, and I certainly don't have them ranked in any way. I look back and think that I have done a lot of good work over the years, but I am much more excited about what the future holds.“

—  John D. Carmack
When asked about the highlight of his career, Quoted in "John Carmack Interview, January 2006" http://archive.videogamesdaily.com/features/id_johncarmack_interview_jan05.asp Video Games Daily (2006-01-03)

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„But realistically, we don’t have that many problems at QuakeCon. If it was a football convention or something, there would probably be a lot more incidents.“

—  John D. Carmack
Quoted in Billy Berghammer, "CES 2007: John Carmack And Todd Hollenshead Speak" http://www.team5150.com/~andrew/carmack/johnc_interview_2007_CES_2007__John_Carmack_And_Todd_Hollenshead_Speak.html Game Informer (2007-01-09)

„Note to self: Pasty-skinned programmers ought not stand in the Mojave desert for multiple hours.“

—  John D. Carmack
Quoted in John Carmack's .plan file http://www.bluesnews.com/cgi-bin/finger.pl?id=1&time=20000515035055 (2000-05-15)

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